Nine years building games across mobile, VR and broadcast. More recently, building multi-agent LLM systems for financial analysis.
I've spent the last nine years building games — arena shooters, VR broadcast simulations, motion-tracked sports titles, mobile runners — across studios in Pakistan and abroad. Along the way that meant learning real-time physics, computer vision, and how to ship on a broadcast deadline that doesn't move.
In the last two years that systems-thinking has moved into AI engineering — designing multi-agent LLM pipelines that hold up in production for financial clients, alongside smaller independent projects.